UNITY CERTIFIED ASSOCIATE EXAM-GAME DEVELOPMENT EXAM ACTUAL EXAM 200 QUESTIONS AND CORRECT DETAILED ANSWERS WITH RATIONALES|ALREADY GRADED A+
UNITY CERTIFIED ASSOCIATE EXAM-GAME
DEVELOPMENT EXAM 2023-2024 ACTUAL EXAM 200
QUESTIONS AND CORRECT DETAILED ANSWERS
WITH RATIONALES|ALREADY GRADED A+
What does the object inspector let you do? - CORRECT ANSWER- Edit
properties for selected objects
What is the game tab used for? - CORRECT ANSWER- playtesting
Modifying asset organization is done in the: - CORRECT ANSWERproject window
A unity project is considered a single file in storage (T/F): - CORRECT
ANSWER- False
Which window allows you to view, sort, organize all assets for the
game? - CORRECT ANSWER- Project window
A prefab in Unity Editor is: - CORRECT ANSWER- An asset type that
stores a gameobject with components and properties
Which of the following is applied to every gameObject? - CORRECT
ANSWER- Transform
Preferred File Format for importing models to Unity: - CORRECT
ANSWER- FBX
Unity can import this transfer file format for models with all them fancy
bells and whistles: - CORRECT ANSWER- FBX
Keyboard shortcut for the move tool: - CORRECT ANSWER- W
Dragging a GameObject from Hierarchy to Assets folder will create a: -
CORRECT ANSWER- Prefab
XYZ axes are represented by: - CORRECT ANSWER- Red, Green,
Blue (in that order)
All GameObjects must be made in an external Application and imported
as assets into Unity (T/F): - CORRECT ANSWER- False
Which of the following texture formats is not supported by Unity? -
CORRECT ANSWER- AI
Which tool allows you to manually slice an image into multiple sprites?
- CORRECT ANSWER- Sprite Editor
Saving a scene saves: - CORRECT ANSWER- Current placement of
objects in the Scene and Hierarchy
Working with textures sized to the power of 2 will compress better
(T/F): - CORRECT ANSWER- True
Components can be removed from a GameObject if they are no longer
needed (T/F): - CORRECT ANSWER- True
What is the difference between a Quad and a Plane? - CORRECT
ANSWER- A plane has more polygons and internal divisions
What type of texture is used to create faux texture on models? -
CORRECT ANSWER- Normal Maps
To help Unity locate project assets, it will create hidden: - CORRECT
ANSWER- Meta files
One of the first parts to successful asset management is good: -
CORRECT ANSWER- Naming structure
Modifying organization of assets is done in the: - CORRECT
ANSWER- Project window
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